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[June 2 Patch Notes] - 2026.06.02 (Official )
[June 2 Patch Notes]
UPDATES 2026.06.02

Patch Notes

Greetings, Adventurers!
This is the Black Desert Mobile Service Team.

The Patch Notes for the update on June 2 (Tue) are here!

Adventurers, please check out the newly applied patch details for an even more enjoyable adventure.

※ All screenshots in the main text were taken on the test server and may differ from the actual update content.
If there are any discrepancies between the patch notes and the applied content in the game, please contact Support.

Path of Glory Revamp

 

Developer Commentary

Path of Glory has been operating on a seasonal format since its release, with Season 10 being the most recent season.

With this update, we've removed the seasonal designation and renamed the content from "Path of Glory Season 10" to simply "Path of Glory." Related names, including Emblems and Entry Passes, have also been updated accordingly.

As Combat Power has increased more rapidly with recent character progression updates,

we've reworked Path of Glory so that each Rift remains an appropriate challenge.

The previous 25 Rift levels have been consolidated into 8 Rift levels,

and new Rift 9 and 10 have been added for Adventurers ready to take on higher difficulties.

We've also increased the base rewards for Path of Glory. In addition, with the removal of Tus' Nest, rewards previously obtainable there can now be earned through Path of Glory.

We hope the updated Path of Glory becomes a more rewarding part of your adventures.




- Changed the content name from "Path of Glory Season 10" to "Path of Glory."

- Path of Glory now consists of 10 Rifts, from Rift 1 to Rift 10.




Before

After

Rift

Required CP

Rift

Required CP

1

12,000

1

12,000

2

16,000

3

20,000

4

24,000

5

29,000

6

34,000

7

39,000

8

44,000

9

49,000

10

59,000

2

59,000

11

70,000

12

82,000

13

97,000

14

115,000

3

115,000

15

135,000

16

150,000

17

170,000

4

170,000

18

190,000

19

210,000

5

210,000

20

230,000

21

250,000

6

250,000

22

270,000

23

290,000

7

290,000

24

310,000

25

330,000

8

330,000

-

-

9

370,000

-

-

10

410,000


- Added Rift Obelisks to Rift levels 9 and 10.

Black Rift Obelisk

Blue Rift Obelisk

ㆍAdditional enemy waves spawn while a Black Rift Obelisk remains active.
ㆍEnemies spawned while a Blue Rift Obelisk remains active gain increased Move Speed and AP.
ㆍRift Obelisks persist between waves and can only be destroyed by attacking them directly.
ㆍRift Obelisks are marked on the minimap.



- Improved Path of Glory rewards.
ㆍ Rewards increase with higher Rift levels.

Example)
ㆍRift 1 in the revamped Path of Glory grants more rewards than the previous Rift 9.
ㆍRift 2 in the revamped Path of Glory grants more rewards than the previous Rift 13.

ㆍRift 8 in the revamped Path of Glory grants more rewards than the previous Rift 25.

- Removed Tus' Nest.
- Moved rewards previously obtainable from Tus' Nest to Path of Glory.

Items

Chaos/Eternal Emblem Schematic
Emblem of Glory
Emblem of Radiance
Tus' Breath
Badge of Glory


- Adjusted Path of Glory entries and related content as part of the revamp.

① Additional Rewards

- Eligibility Period: Dec 13, 2025 (Calpheon Ball) – Before maintenance for the Jun 2, 2026.
- Eligibility: "Forgotten Glory Chest" will be sent for each Path of Glory completion during the eligibility period, based on the rewards from Rift 25, Wave 5, the highest difficulty available before the revamp.

  

※ Unused Entry Passes and additional entries remaining before maintenance have been removed and replaced with an equivalent number of Forgotten Glory Chests.

② Path of Glory Achievements and Adventurer Progression Log

- Updated Daily Tasks, Achievements, and the Adventurer Progression Log to match the revamped Path of Glory Rift system.

| Achievements
- Changed Path of Glory completion Achievements from Rift 1–25 to Rift 1–8.
ㆍRewards for the updated quests remain equal to the combined rewards of the original quests.

Before

After

Complete Path of Glory - Rift 1–9 Complete Path of Glory - Rift 1
Complete Path of Glory - Rift 10–13 Complete Path of Glory - Rift 2
Complete Path of Glory - Rift 14–16 Complete Path of Glory - Rift 3
Complete Path of Glory - Rift 17–18 Complete Path of Glory - Rift 4
Complete Path of Glory - Rift 19–20 Complete Path of Glory - Rift 5
Complete Path of Glory - Rift 21–22 Complete Path of Glory - Rift 6
Complete Path of Glory - Rift 23–24 Complete Path of Glory - Rift 7
Complete Path of Glory - Rift 25 Complete Path of Glory - Rift 8

※ If any of the merged quests had already been completed, the updated quest was automatically marked as completed and the reward was sent via Mailbox.

| Adventurer Progression Log
- Reduced the Emblem tab's "Path of Glory I–VIII" quests to four quests: "Path of Glory I–IV."
ㆍRewards for the updated quests remain equal to the combined rewards of the original quests.

Before After
Path of Glory I:
Complete Path of Glory - Rift 15 or higher
Path of Glory I:
Complete Path of Glory - Rift 3 or higher
Path of Glory II:
Complete Path of Glory - Rift 16 or higher
Path of Glory III:
Complete Path of Glory - Rift 17 or higher
Path of Glory II:
Complete Path of Glory - Rift 4 or higher
Path of Glory IV:
Complete Path of Glory - Rift 18 or higher
Path of Glory V:
Complete Path of Glory - Rift 19 or higher
Path of Glory III:
Complete Path of Glory - Rift 5 or higher
Path of Glory VI:
Complete Path of Glory - Rift 20 or higher
Path of Glory VII:
Complete Path of Glory - Rift 21 or higher
Path of Glory IV:
Complete Path of Glory - Rift 6 or higher
Path of Glory VIII:
Complete Path of Glory - Rift 22 or higher
※ If any of the merged quests had already been completed, the updated quest was automatically marked as completed and the reward was sent via Mailbox.

③ Tus' Nest

- Converted all [Season 10] Tus' Nest Map Pieces into Tus' Treasure Boxes.
ㆍAs 20 Tus' Nest Map Pieces were previously required for a single entry, each Tus' Treasure Box grants 1/20 of the rewards previously obtainable from Tus' Nest.
ㆍEverfrost Energy previously accumulated in Tus' Nest has been applied to Tus' Treasure Boxes.
- Changed the Family Feat for completing Tus' Nest 10 times to completing Path of Glory 200 times.
ㆍExisting progress has been preserved based on the percentage completed.

④ Titles

- Changed the following Titles to no longer be obtainable after the revamp.
ㆍConqueror of Rift 1–14
- Updated the requirements for the title "Venerable Family" to match the revamped Path of Glory progression.
ㆍ(Before) Complete Path of Glory - Rift 10
ㆍ(After) Complete Path of Glory - Rift 2


⑤ Path of Glory Dispatch
- Updated Dispatch requirements to match the revamped Rift progression.
ㆍExample: Adventurers who had completed Rift 23 can now Dispatch to Rift 7.
※ Ongoing Path of Glory Dispatches before maintenance were completed automatically, and the corresponding rewards were sent via Mailbox as Forgotten Glory Chests.

 

Eternal Alchemy Stone and Alchemy Stone Revamp

Developer Commentary

With this update, we've introduced the Eternal Alchemy Stone.

Alchemy Stones have long been an important part of Adventurers' progression.

The addition of the Eternal grade opens up a new stage of progression for Adventurers.

In the past, Abyssal and Primal-grade Alchemy Stones came in many different types, each with its own attributes and uses.

As faster early-game progression has made Chaos Alchemy Stones easier to obtain,

we've consolidated several lower-grade Alchemy Stone types and streamlined the acquisition process, following the May 26 update that removed Alchemy Stone Amplification.

These changes should make the Alchemy Stone system easier for new Adventurers to learn and navigate.

| Eternal Harmony Stone
- Added the Eternal-grade Harmony Stone.


- +0 [Eternal] Harmony Stone can be crafted via [Menu] > [Craft] > [Gear] > [Others] > [Alchemy Stone].
ㆍInformation from Chaos Alchemy Stones combined with a Chaos-grade Harmony Stone will be retained when crafting.

[Eternal] Harmony Stone Crafting Materials

+40 Chaos-grade Harmony Stone ×1
Voidsent Eye ×20
Chaos Jewel ×10
Ah'krad ×30


- The crafting recipes for Eternal Alchemy Stones are unlocked after crafting an [Eternal] Harmony Stone.
- An [Eternal] Harmony Stone can be combined with Chaos or Eternal Alchemy Stones.
- A [Chaos] Harmony Stone cannot be combined with Eternal Alchemy Stones.

- [Eternal] Harmony Stone can be enhanced with 1 Timeless Charm and 1 Harmonious Light.


ㆍ Timeless Charm can be crafted via [Menu] > [Craft] > [Gear] > [Others] > [Alchemy Stone].

Timeless Charm Crafting Materials

Twisted Time x3
Voidsent Eye x1
Voidsent Breath x10


- [Eternal] Harmony Stone can be enhanced up to +40.
ㆍ AP +5, DP +5, Max HP +25

- Enhancement rates and Ancient Anvil activation thresholds for [Eternal] Harmony Stone are as follows:

Enhancement Attempt Level

Enhancement Rate

Ancient Anvil Max Value

0 → 1

50%

2

1 → 2

30%

4

2 → 3

10%

10

3 → 4

9.76%

11

4 → 5

9.51%

11

5 → 6

9.27%

11

6 → 7

9.03%

12

7 → 8

8.78%

12

8 → 9

8.54%

12

9 → 10

8.30%

13

10 → 11

8.05%

13

11 → 12

7.81%

13

12 → 13

7.57%

14

13 → 14

7.32%

14

14 → 15

7.08%

15

15 → 16

6.84%

15

16 → 17

6.59%

16

17 → 18

6.35%

16

18 → 19

6.11%

17

19 → 20

5.86%

18

20 → 21

5.62%

18

21 → 22

5.38%

19

22 → 23

5.14%

20

23 → 24

4.89%

21

24 → 25

4.65%

22

25 → 26

4.41%

23

26 → 27

4.16%

25

27 → 28

3.92%

26

28 → 29

3.68%

28

29 → 30

3.43%

30

30 → 31

3.19%

32

31 → 32

2.95%

34

32 → 33

2.70%

38

33 → 34

2.46%

41

34 → 35

2.22%

46

35 → 36

1.97%

51

36 → 37

1.73%

58

37 → 38

1.49%

68

38 → 39

1.24%

81

3940

1%

100


| Eternal Alchemy Stone
- Added Eternal Alchemy Stone: Enhanced/Lucky/Savage/Brave.


- Eternal Alchemy Stones can be crafted via [Menu] > [Craft] > [Gear] > [Others] > [Alchemy Stone].

Eternal Alchemy Stone Crafting Materials

DEC Chaos Alchemy Stone
Voidsent Eye ×10
Chaos Jewel ×10
Ah'krad ×20


ㆍCrafting an Eternal Alchemy Stone grants the following additional stats.

Alchemy Stones

Additional Stats

Eternal Alchemy Stone: Enhanced

AP +5, DP +5

Eternal Alchemy Stone: Lucky

Field Item Drop Rate +1.0%

Eternal Alchemy Stone: Savage

Critical Hit Damage Limit +1.0%

Eternal Alchemy Stone: Brave

Critical Hit Damage +1.0%


- The following stats are granted at each Enhancement level.

Eternal Alchemy Stone: Enhanced
ㆍ Levels 1–10: AP +10, DP +10
ㆍ I–DEC (X): AP +20, DP +20

Eternal Alchemy Stone: Lucky
ㆍ I–DEC (X): Field Item Drop Rate +0.2%

Eternal Alchemy Stone: Savage
ㆍ I–DEC (X): Critical Hit Damage Limit +1.2%

Eternal Alchemy Stone: Brave
ㆍ I–DEC (X): Critical Damage +1.2%


- Enhancement rates and Ancient Anvil activation thresholds for Eternal Alchemy Stone: Enhanced, Lucky, Savage, and Brave are as follows.
ㆍ Eternal Alchemy Stones share Ancient Anvil progress.

Enhancement Level

Enhancement Rate

Ancient Anvil Max Value

0 → 1

5%

20

1 → 2

5%

20

2 → 3

5%

20

3 → 4

5%

20

4 → 5

5%

20

5 → 6

4%

25

6 → 7

4%

25

7 → 8

4%

25

8 → 9

4%

25

9 → 10

4%

25

10 → I

3%

34

I → II

3%

34

II → III

3%

34

III → IV

3%

34

IV → V

3%

34

V → VI

2%

50

VI → VII

2%

50

VII → VIII

2%

50

VIII → IX

2%

50

IX → X

2%

50


- Eternal Alchemy Stones can be enhanced with 1 Haloed Alchemy Stone and 100,000 Caphras Dust.


- Added a crafting recipe for Haloed Alchemy Stone.


ㆍ Haloed Alchemy Stone can be crafted via [Menu] > [Craft] > [Gear] > [Others] > [Alchemy Stone].

Haloed Alchemy Stone Crafting Materials

Faded Alchemy Stone ×3 or Caphras Crystal ×3
Voidsent Eye x1
Voidsent Breath x10

- Added a crafting recipe for Faded Alchemy Stone.

ㆍCan be crafted via [Menu] > [Craft] > [Gear] > [Others] > [Alchemy Stone] using 5,250 Alchemy Stone Fragments.

| Alchemy Resonance
- Each Eternal Alchemy Stone contributes 10 total Enhancement levels, regardless of its Enhancement level.

Example)
Equipping 4 Eternal Alchemy Stones grants a total Enhancement value of 40, equivalent to equipping 4 DEC Chaos Alchemy Stones.


| Other    
- Increased the amount of Voidsent Breath obtainable from World Boss rewards.

Category

World Boss Defeat Ranking

Obtainable Voidsent Breath

Before

After

Defeat World Bosses during regular content hours

Top 100

100

150

10%

85

135

20%

70

120

40%

65

115

60%

60

110

100%

55

100

Defeat World Bosses using Spoils of Bosses

-

50

75


- Added [Eternal] Harmony Stone and Eternal Alchemy Stones to CP Growth Helper.

| Alchemy Stone Consolidation
- Consolidated all Faded Alchemy Stone categories (Enhanced, Lucky, Ultimate, Unified, etc.) into a single Faded Alchemy Stone.
- Primal-grade and higher Alchemy Stones can now be enhanced using either Caphras Crystals or Faded Alchemy Stones along with Caphras Dust.

Example) Materials required for 1 enhancement attempt on Chaos Alchemy Stone: Savage

① Enhance using 1 Faded Alchemy Stone and 10,000 Caphras Dust
② Enhance using 1 Caphras Crystal and 10,000 Caphras Dust

- Abyssal-grade Alchemy Stones and Alchemy Stone Chests, excluding Faded Alchemy Stones and Lucky Alchemy Stone Chests, can no longer be obtained or crafted.
- Lucky Alchemy Stone Chests now grant 11 Faded Alchemy Stones upon use.
- Removed [Craft] and [Synthesis] from the Alchemy Lab.


- Changed the following Primal-grade Alchemy Stones.
ㆍIf you owned any of the Alchemy Stones listed below, replacement Alchemy Stones were sent via Mailbox based on the quantity owned.

Before

After

[Primal] Wrathful Savage Stone

[Primal] Victorious Savage Stone

[Primal] Protective Savage Stone

[Primal] Conquerer's Brave Stone

[Primal] Hunter's Brave Stone

[Primal] Honorable Brave Stone

[Primal] Restorative Enhanced Stone

[Primal] Critical Enhanced Stone

[Primal] Destructive Enhanced Stone


- Updated the materials required for the collection "The Kingdom Blessed by Aal."

① Natives of West Valencia: Glory in Battle
ㆍ(Before) [Abyssal] Hunter's Brave Stone x1
ㆍ(After) 1 Faded Alchemy Stone

② Golden Key: Buried in Sulfur
ㆍ(Before) Stone of Fearless Chest x1
ㆍ(After) Faded Alchemy Stone x10

- Updated the rewards obtainable from the Alchemy Stone Growth Support Chest.
ㆍ(Before) Choose 1 Abyssal-grade Faded Alchemy Stone or 10,000 Caphras Dust
ㆍ(After) Choose 1 Faded Alchemy Stone or 10,000 Caphras Dust


- Updated the rewards obtainable from the Ancient Alchemy Stone Chest.
ㆍ(Before) 1 Abyssal-grade Faded Alchemy Stone
ㆍ(After) 1 Faded Alchemy Stone


- Changed the material required for crafting Awakened Primal Alchemy Stones from 1 Awakened Abyssal-grade Alchemy Stone to 5,250 Alchemy Stone Fragments.
ㆍAwakened Primal Alchemy Stones: Critical Enhanced Stone, Lucky Stone, Victorious Savage Stone, Hunter's Brave Stone, Strong Unified Stone, Lucid Unified Stone, Trained Unified Stone, Skillful Unified Stone

- Updated Remastered Season quests and rewards related to Alchemy Stones.

Quests

Missions

Rewards

(Changed)
Equip an Alchemy Stone
→ Enhance an Alchemy Stone
(Changed)
Craft or equip a Primal or higher-grade Alchemy Stone
→ Enhance a Primal or higher-grade Alchemy Stone once, or equip one at +1 or higher
(Changed)
50 Faded Enhanced Stones
→ 50 Faded Alchemy Stones
(Changed)
Awaken and enhance an Alchemy Stone
→ Awaken an Alchemy Stone
(Changed)
Awaken and enhance an Alchemy Stone once
→ Awaken and equip a Primal or higher-grade Alchemy Stone
(Critical Enhanced Stone, etc.)
Caphras Secret Book Page x120
Lapis Lazuli x120
Camp III Build an Alchemy Lab at your Camp (Changed)
[Abyssal] Critical Enhanced Stone x1
Caphras Dust x1,000,000

[Primal] Critical Enhanced Stone x1
Caphras Dust x1,000,000

| Other
All Adventurers have received 1,000,000 Alchemy Stone Fragments to help them adapt to the updated system.

As part of the revamp, all owned Abyssal-grade Alchemy Stones and related chest items have been removed during maintenance,
converted based on the criteria below, and redistributed accordingly.
ㆍSent the following items via Mailbox.

① Owned +0 Abyssal Alchemy Stones and Alchemy Stone Chests
Retrieved and redistributed as 5,250 Alchemy Stone Fragments per item.


② Owned +1 or higher Abyssal Alchemy Stone and Alchemy Stone Chests
Retrieved and redistributed as +0 Primal Alchemy Stones.


③ Retroactive Adjustment for Crafted Abyssal-grade Alchemy Stone Chests
- Period: From Dec 13, 2025 (Calpheon Ball) – until the update maintenance on Jun 2, 2026
- Distribution Details: Items have been distributed as following based on the number of Abyssal-grade Alchemy Stone Chests crafted through crafting recipes during the period.
ㆍEnhanced Alchemy Stone Chest x1 crafted: 114,750 Alchemy Stone Fragments
ㆍAny Alchemy Stone Chest other than the Enhanced Alchemy Stone Chest x1 crafted: 54,750 Alchemy Stone Fragments

 
 

Expanded Sources for Progression Materials

Developer Commentary

With this week's update, we've introduced the Eternal Alchemy Stone.
To support Adventurers' progression, we've also expanded ways to obtain Voidsent Eyes.

In the Mountain of Eternal Winter, the amount of Voidsent Eyes obtainable from defeating monsters has been increased.
We've also added Voidsent Eyes to Mercenary Board rewards alongside Citron Tea.
In addition, we've improved rewards from Cursed Pirate Island, allowing Adventurers to obtain more Voidsent Eyes.

We've also added disassembling recipes for Alchemy Stone materials, which now yield Voidsent Eyes and Voidsent Breath.
The weekly exchange limit for Baturnil's Fried Crystal Smelt has been increased to twice per week, providing a more reliable source of progression materials.

In a future update, we plan to further expand acquisition sources by adding Voidsent Eyes to the Mercenary Board in the Cursed Pirate Island and to rewards obtained from defeating Laytenn in the Great Desert.

We'll continue monitoring progression and making adjustments as needed to ensure a smooth gameplay experience.


- Increased Voidsent Eye drop rates by 1.5x in Frost Plains and throughout the Mountain of Eternal Winter.

Regions

Monsters

Suggested CP

Frost Plains

Frost Kanditus Dual Wielder

35,000

Frost Kanditus Shaman

36,000

Frost Troll

37,000

Frost Troll Warrior

38,000

The Mountain of Eternal Winter

Snowfield Terruda Infantryman

39,000

Erekhantus Warrior

40,500

Namar Gravestone Golem

42,000

Kanditus Warrior

43,500

Panvalla

47,000

Kanditus Shaman

49,000

Okjinsini Brazier Keeper

51,000

Komau

55,000

Frost Giant

57,000

Ironclad Murraska

59,000

Ice Troll

61,000

Winter Cyclops

63,000

Okjinsini Winter Keeper

67,100

Snowfield Ohonsey Shaman

71,500

Erekhantus Fighter

73,800

Ice Troll Elite Warrior

76,100

Frost Giant Fighter

78,400

Namar Golem

80,700


- Changed the Mercenary Board reward in the Mountain of Eternal Winter from 10,000 Silver to 3 Voidsent Eyes.
- Increased the weekly exchange limit for Voidsent Eyes obtainable from Baturnil's Fried Crystal Smelt exchange.
ㆍ(Before) 1
ㆍ(After) 2

Developer Commentary

In December 2025, the Cursed Pirate Island was revamped into a hunting-focused area
where Adventurers could remain for a set period of time and earn a variety of progression materials.

Previously, defeating Madman John granted valuable rewards based on damage dealt, including Embers of Hongik, Voidsent Eyes, and Sealed Charms of Succession.

However, because Madman John appeared at random,
many Adventurers had only a limited window to participate once he appeared compared to the time spent waiting for him.

With this update, Madman John will no longer appear on the Cursed Pirate Island.
Instead, the rewards previously obtained from defeating him can now be acquired by defeating normal monsters throughout the area.

We've also increased the chance of obtaining Voidsent Eyes from Voidsent Treasure Chests on the Cursed Pirate Island,
providing a more reliable way to obtain this important progression material.

- Removed Madman John from Cursed Pirate Island.
- Monsters defeated in Cursed Pirate Island now have a chance to drop Cursed Captain's Treasure Chest I–VIII, depending on the selected difficulty.
ㆍUsing the chest grants rewards equivalent to the former rank 1 rewards for defeating Madman John.

- Increased the chance of obtaining Voidsent Eyes from Voidsent Treasure Chests, which can be obtained in the Cursed Pirate Island.
ㆍVoidsent Treasure Chests obtained before maintenance on Jun 2 will continue to drop their original rewards.

- Added disassembly recipes for the following items under [Menu] > [Craft] > [Material] > [Disassembly] > [Smith].

Items

Items Obtainable upon Disassembly

Voidhex Core x10

Voidsent Eye x1

Voidsent Breath x10

Timeless Charm x1

Voidsent Eye x1

Voidsent Breath x10

Twisted Time x3

Haloed Alchemy Stone x1

Voidsent Eye x1

Voidsent Breath x10

Faded Alchemy Stone x3

New Content and Improvements

- Increased the number of Sealed Charm of Succession obtained from the Call-Up Board quests in the Land of the Sherekhan.
ㆍ(Before) 1
ㆍ(After) 3


- Added Harmonious Light to the Merged Market.
- Reduced Harmonious Light's weight.
ㆍ(Before) 0.5LT
ㆍ(After) 0.1LT



- Reduced the cooldown for changing Integral Presets to 3 seconds.

- Improved the UI to better indicate whether an Integral Preset can be changed.

Preset Change Available

Preset Change Cooldown


- Memory Imprint effects can only be applied once every 20 seconds.
ㆍExample: If the Memory Imprint effect from Preset 1 is applied and you switch to Preset 2 after 10 seconds, the Memory Imprint effect from Preset 2 will be applied after the remaining 10 seconds.
ㆍThe remaining cooldown can be checked in the UI shown below.
※ Changes to Memory Imprint effects will not take effect until the cooldown ends.
※ Integral Presets and Memory Imprint Presets can still be changed while the cooldown is active.


▶ Memory Imprint Cooldown UI



Developer Commentary

Adventurers are already familiar with content such as Nightmare and Cursed Pirate Island,
where remaining exploration time and available difficulties can be checked from a single entry screen.

  

Likewise, in open-world regions such as the Great Desert, the Mountain of Eternal Winter, and the Land of the Sherekhan,
Adventurers can enter content areas directly without interacting with an NPC.

  

Chaos Rift, however, required Adventurers to locate the appropriate zone on the World Map
and then speak with the NPC at the Rift entrance before entering.


With this update, Adventurers can now use the [Expedition Gateway] to move directly to a Chaos Rift appropriate for their Combat Power.
Remaining exploration time can also be checked at a glance before entering.


These changes make it easier to jump straight into Chaos Rift.


- Added [Chaos Rift] to [Menu] > [Expedition].

ㆍYou can view the Chaos Rift recommended for your Combat Power, your remaining exploration time, the number of Harmony Scroll purchases available for the week, and obtainable rewards.
ㆍTap the "Move to Entrance" button to travel to the portal leading to Chaos Rift.


- Removed Chaos Rift entrance areas.

Before

After

- Portals leading to Chaos Rift are now located within the regions connected to each Chaos Rift.
- Relocated the Chaos Rift Watcher NPC next to the portal leading to Chaos Rift.
ㆍ Harmony Scrolls can still be purchased from the Chaos Rift Watcher NPC as before.

Example) Chaos Rift XII portal and NPC location in Eroded Lands, West Calpheon

ㆍ(Before) Eroded Lands Entrance
ㆍ(After) Eye of the Ashen Storm


- Adventurers with available Chaos Rift time can now enter Chaos Rift directly through the portal without interacting with an NPC.
ㆍChaos Rift can be entered through the portal while moving or mounted.

- Relocated the Chaos Rift Watcher NPC, who exchanges Chaos Crystals for the weekly task.
ㆍ(Before) Entrance of Titium Gorge
ㆍ(After) Heidel

- Changed the quest destination for "The Scent of the Sea" quest during the Gyfin Rhasia storyline to the entrance of the First Outpost inside Gyfin Rhasia Temple.

- Doubled the drop rate of Kharazad Accessories obtainable from Dark Fissures and Spoils.
ㆍAll Remnants of Corruption that can be used to enter Spoils, along with any unclaimed rewards, have been removed.


- Reduced the duration of Hexe Marie's airborne AoE attack while invulnerable and adjusted its attack range.
ㆍ14 sec → 8 sec
- Changed the debuff applied by Hexe Marie's attacks from Daze to Stun.



- Added a feature that allows Adventurers to review their Boss Blitz records.
- Recent Boss Blitz records can now be viewed from the entry screen.

ㆍBeginner and Advanced records are stored separately.
ㆍThe most recent record is highlighted and displayed with summary information.

- Tap the magnifying glass icon next to Recent Records to view detailed Boss Blitz record information.

ㆍTap a bar on the graph to view detailed information for that record.
ㆍUp to 15 records are stored.

- Detailed Boss Blitz records will only display runs completed after the Jun 2 maintenance.

- Closed the Rift leading to Nightmare: Jade Starlight Forest and opened a Rift leading to Tshira.
ㆍRemaining exploration time and the Brand of the Nightmare debuff will not be reset.

- Added a barrier that prevents movement beyond the outer walls after the Space-Time Distort occurs.

- Improved the following Achievements so they can be completed independently without requiring completion in sequence.

Achievements

Defeat Gavelle
Defeat Katimburu
Defeat Cadry Gatekeeper
Defeat Crescent Gatekeeper



- Improved the Fishing Loot / Deliver button UI.

Before

After


- Added a button to Caphras Dust item information that opens the Enhancement menu.
- Changed the Confirm button in the Relic Enchantment result UI to Exit.
ㆍPressing Exit displays the following message: "The result of the last attempt will be applied. (Relic Enchantment will be reset.) Are you sure you want to exit without restoring?"

Error Fixes

- Fixed an issue where the minimum Enhancement level was set as the default target when using Auto-Enhance on Primal-grade Lightstones.
ㆍThe default target Enhancement level is now set to +20.
- Fixed an issue where the following effects applied through Relic Memory Imprints were not displayed in the active buff list.
ㆍAP Increase, DP Increase, Critical Hit Chance Decrease, Attack Speed Decrease
- Fixed an issue where the Former Lord of Cron Castle summoned in the Banquet Hall displayed abnormal hit reactions when attacked.
- Fixed an issue where certain pets would be automatically checked in and no longer appear upon character login when characters within the same Family used different Pet Presets and the same pet was assigned to different slots.
- Fixed an issue where the Get All function in Mailbox would occasionally fail.

- Fixed an issue where the HP of the Guard Captain (Elite Monster) in Hidden Outer Castle was not displayed.
- Fixed an issue where items sold on the Merged Market were not immediately reflected in the UI.
- Fixed an issue where the boss HP bar was not displayed during battles against bosses in Hidden Outer Castle.
- Fixed an issue where the completion popup did not appear in Cooking and Manufacture under the Life menu, even when the progress bar was fully filled.

Upcoming Updates

- Black Spirit Quests and Hadum Black Spirit Quests will be merged during the Jun 9 (Tue) maintenance.
ㆍBlack Spirit Quests will be reset during the Jun 9 (Tue) maintenance. As a result, even if you complete Black Spirit Quests between 00:00 on Jun 9 and the start of maintenance, you will be able to complete the revamped Black Spirit Quests again after maintenance.
ㆍIncomplete Black Spirit Quests and Hadum Black Spirit Quests will be removed.

- Accumulated Likes and rankings within Chat Groups will be reset during the Jun 9 (Tue) maintenance.
ㆍSpecial time-limited titles (3 months) will be awarded to Adventurers ranked 1st–10th based on their accumulated Likes before the reset.
ㆍIf multiple Adventurers have the same number of Likes, they will share the same rank and all eligible Adventurers will receive the corresponding title.

Chat Groups Titles Awarded Eligibility

Lunar Halo Inn

Protector of Newbies

Ranks 1–2 by accumulated Likes

Luminary of Newbies
Herald of Newbies

Open Arena

Fist of Legend

Ranks 3–5 by accumulated Likes

Born to Fight
Backstreet Fighter

Adventurer's Hall

Pathfinder

Ranks 6–10 by accumulated Likes

Role Model
Mentor

Events

New Events

Crio's Early Summer Vacation!
· Event Period: After maintenance on Jun 2, 2026 (Tue) – Jul 6, 2026 (Mon), 22:30
Refreshing Coconut Event!
· Event Period: After maintenance on Jun 2, 2026 (Tue) – Jul 6, 2026 (Mon), 22:30
Explore Open World Region!
· Event Period: After maintenance on Jun 2, 2026 (Tue) – Jun 14, 2026 (Sun), 23:59
Make the Earth Greener Together!
· Event Period: After maintenance on Jun 2, 2026 (Tue) – Jun 15, 2026 (Mon), 22:30


Ended Events

ㆍ Collect Sprouting Leaves​
ㆍ Defeat the Bosses!​
ㆍ [O'dyllita Server] Adventure with Your Pets!​
ㆍ Bingo Event
ㆍ Bingo Pass Missions
ㆍ May Check-in
ㆍ Shakatu's Special Offer

Pearl Shop

Find out new items released in the Pearl Shop with the update on Jun 2 (Tue) from the link below:
[To Pearl Shop Update]



We look forward to your continued support for Black Desert Mobile.
Black Desert Mobile Team

[May 19 Patch Notes] - 2026.05.19 (Official )
[May 19 Patch Notes]
UPDATES 2026.05.19

Patch Notes

Greetings, Adventurers!
This is the Black Desert Mobile Service Team.

The Patch Notes for the update on May 19 (Tue) are here!
Adventurers, please check out the newly applied patch details for an even more enjoyable adventure.

※ All screenshots in the main text were taken on the test server and may differ from the actual update content.
If there are any discrepancies between the patch notes and the applied content in the game, please contact Support.

New Content and Improvements

- Changed the [Merged Market] > [My Items] "Sell All in Storage" function to register all owned items of that type.

Example) When registering 33,000 Black Stones in the Merged Market
ㆍBefore: Register 30,000 in stacks of 10,000
ㆍAfter: Register all 33,000 at once



- Updated item information screens to display item grades.

▶ Example images of item grade display


- Separated the [Outfit] and [Ornament] categories in the Merged Market as follows:
ㆍBefore: Male Outfit, Female Outfit
ㆍAfter: Male Outfit, Female Outfit, Male Ornament, Female Ornament

- In Twisted Nightmare, all guild members obtain items in the same quantity with the same drop rate.

Error Fixes

- Fixed an issue where monsters appeared in inaccessible areas in Azunak Arena.
- Improved an issue where the actual attack range of Dark Fissure Bosses of O'dyllita did not match its displayed range.
- Fixed an issue where O'dyllita's Appraiser, NPC Burt Bedmountain, was appraising trade items.
- Fixed an issue where the Black Shrine battle in Flower-sunken Swamp would not begin if Adventurers moved too far from the starting location immediately after entering.

Upcoming Updates

- During update maintenance on May 26 (Tue), the Alchemy Stone and Relic systems are scheduled to be changed as follows:
ㆍAlchemy Stone Amplification and Force Enhancement systems wil be removed and simplified.
ㆍAccordingly, the following changes are scheduled for Alchemy Stone Amplification:

① Remastered Season Alchemy Stone Quest
(Before) Amplify Critical Enhanced Stone to +30, then equip it
(After) Equip Alchemy Stone


② Amplified Alchemy Stone
Currently Amplified Alchemy Stones will be retrieved and redistributed as +0 Alchemy Stones with stats equivalent to +30 Amplification.

ㆍRelic Branch Enhancement will be updated so that it can be performed via Enchantment.

 

- A higher grade for Harmony Stones and Alchemy Stones will be added during the update maintenance on Jun 2 (Tue).
ㆍThe new items can be crafted using Voidsent Eye, Chaos Jewel, and Ah'krad as materials.

As the ways to enhance Alchemy Stones have expanded alongside the growing variety of content,
we will be revamping the system to provide a more intuitive experience.

Following the removal of the Alchemy Stone Amplification system on May 26,
the Jun 2 (Tue) update will integrate Alchemy Stone types and simplify their acquisition methods.

- Abyssal Alchemy Stones are scheduled to be unified and revamped during the update maintenance on Jun 2 (Tue).
ㆍFaded Unified/Savage/Brave/Ultimate/Enhanced Stones will be consolidated into a single shared material, Faded Alchemy Stone.
ㆍWhen enhancing Primal-grade or higher Alchemy Stones, you will be able to use either the unified Faded Alchemy Stones or Caphras Crystals with equivalent value as material.
ㆍAbyssal Alchemy Stones other than Faded Alchemy Stone, Lucky Stone, and Stone of Abundance will no longer be obtainable or craftable, and will be removed from the game.
- The "Craft" and "Synthesis" features in the Alchemy Lab will be removed.

As part of the revamp, all owned Abyssal-grade Alchemy Stones and related chest items will be removed during maintenance,
converted based on the criteria below, and redistributed accordingly.

And all Adventurers will also receive 1,000,000 Alchemy Stone Fragments to help them adapt to the updated system.

① Owned +0 Abyssal Alchemy Stones and Alchemy Stone Chests
Will be retrieved and redistributed as 5,250 Alchemy Stone Fragments per item.


② Owned +1 or higher Abyssal Alchemy Stone and Alchemy Stone Chests
Will be retrieved and redistributed as +0 Primal Alchemy Stones.


③ Retroactive Adjustment for Crafted Abyssal-grade Alchemy Stone Chests
- Period: From Dec 13, 2025 (Calpheon Ball) – until the update maintenance on Jun 2, 2026
- Distribution Details: Items will be distributed as following based on the number of Abyssal-grade Alchemy Stone Chests crafted through crafting recipes during the period.
ㆍEnhanced Alchemy Stone Chest x1 crafted: 114,750 Alchemy Stone Fragments
ㆍAny Alchemy Stone Chest other than the Enhanced Alchemy Stone Chest x1 crafted: 54,750 Alchemy Stone Fragments

 
ㆍThe "Camp III" quest in the Remastered Season will be changed to reward a Primal Alchemy Stone.


- Path of Glory Season 10 will be revamped during the update maintenance on Jun 2 (Tue) as follows:
ㆍAs the Path of Glory revamp is scheduled for June 2 (Tue), the free entry count for Path of Glory will be distributed after the maintenance.
- As seasons will be removed, season-related names will also be changed.
Example) Path of Glory S10 Entry Pass → Path of Glory Entry Pass
- The existing 25 Rift levels of Path of Glory will be consolidated into 8 levels, and Rift 9 and 10 will be added.
- Tus' Nest will be removed.
ㆍRewards previously obtainable from Tus' Nest will be added to the revamped Path of Glory rewards.

- Accordingly, the following changes will be applied to items and content during the update on Jun 2 (Tue).

① Path of Glory Entry Pass
- Period: From Dec 13, 2025 (Calpheon Ball) – until the update maintenance on Jun 2, 2026
- Reward Details: Rift 25, Wave 5 rewards will be distributed based on the number of Path of Glory completions during the period.
※ Any unused Path of Glory Entry Passes remaining before maintenance will be converted into Rift 25, Wave 5 rewards and distributed accordingly.
※ We recommend using all available passes before the update maintenance on Jun 2.

② [Season 10] Tus' Nest Map Piece
- Will be converted into items that can be used to obtain Tus' Nest rewards.


③ Daily Tasks, Achievements, and Adventurer Progression Log
- Objectives will be adjusted to match the revamped Path of Glory Rifts.


④ Titles
- The following titles obtainable from Path of Glory completion rewards will no longer be obtainable after the revamp:
ㆍConqueror of Rift 1–14
- The requirements for obtaining the title "Venerable Family" will be adjusted to match the revamped Path of Glory Rifts.



Developer Commentary

We'd like to provide an update regarding the Integral Preset system introduced on May 12.
At the moment, preset swap cooldowns are determined by the longest cooldown among the included elements, currently Memory Imprint (20 sec).

This was initially intended to prevent balance issues caused by excessive preset swapping during combat.
Since the update, however, we've observed that the current cooldown feels overly restrictive even during regular gameplay.

To address this, we are preparing adjustments that will significantly reduce the preset swap cooldown and improve its overall usability.

Because the Integral Preset system interacts with multiple systems–including equipment, skills, and Memory Imprints–shorter cooldowns and faster swapping may introduce unintended balance issues or system instability.

To prevent these issues and ensure the system remains stable, we are conducting extensive reviews and testing before finalizing the improvements.
Though it may take some time, our goal is to deliver a more responsive and reliable preset experience without compromising gameplay stability.

We'll share additional details, including the update schedule, once the improvements are ready.
We appreciate all the feedback we've received and will continue monitoring the system closely.

Thank you.



- Succession skills will be removed when the Transcendent Class update, which merges Ascended and Awakened Classes, is released on the live server in a future update.
ㆍThe "Increase Succession Skill Damage" Enchantment Stat from Charm of Succession will be changed to allow Adventurers to apply the effect to one selected skill, excluding Rabam Skills.
ㆍSuccession Skillbooks currently sold in the Pearl Shop will no longer be available once the Transcendent Class update is released.
ㆍUnused Succession Skillbooks in your possession will be exchanged for 90 Black Pearls each.

Events

New Events

[O'dyllita Server] Adventure with Your Pets!​
· Event Period: After maintenance on May 19, 2026 (Tue) – May 31, 2026 (Sun), 23:59
Collect Sprouting Leaves​
· Event Period: After maintenance on May 19, 2026 (Tue) – Jun 1, 2026 (Mon), 22:30
Defeat the Bosses!​
· Event Period: After maintenance on May 19, 2026 (Tue) – May 31, 2026 (Sun), 23:59


Ended Events

ㆍ Martial God Championship - Guess the Victor!
ㆍ Share your Skills Assignments!

Pearl Shop

Find out new items released in the Pearl Shop with the update on May 19 (Tue) from the link below:
 [To Pearl Shop Update] 



We look forward to your continued support for Black Desert Mobile.
Black Desert Mobile Team

[May 12 Patch Notes] - 2026.05.12 (Official )
[May 12 Patch Notes]
UPDATES 2026.05.12

Patch Notes

Greetings, Adventurers!
This is the Black Desert Mobile Service Team.

The Patch Notes for the update on May 12 (Tue) are here!
Adventurers, please check out the newly applied patch details for an even more enjoyable adventure.

※ All screenshots in the main text were taken on the test server and may differ from the actual update content.
If there are any discrepancies between the patch notes and the applied content in the game, please contact Support.

New Content: Boss Blitz

Developer Commentary

Black Desert Mobile is home to countless Bosses.
Throughout your journey, Adventurers have faced and defeated a wide variety of foes through Story, Boss Rush, and many other encounters.

But the Bosses that have tasted defeat time and time again have only grown stronger, waiting for the moment to strike back.

This update introduces Boss Blitz, a new content where you take on powerful Bosses head-on,
exploit their weaknesses to incapacitate them, and turn the tide of battle through skillful play.

Boss Blitz delivers a more action-packed combat experience by trading blows with Bosses, letting you truly feel how much stronger your character has become.

Break the source of the chaotic power, withstand the Bosses' relentless assaults, and experience a new kind of battle that pushes you beyond your limits.


- Added new content, Boss Blitz.


- Boss Blitz is unlocked upon reaching 60,000 CP.
- 1,000 Silver is required to enter.
ㆍThe entry cost is consumed when the battle ends and the points are recorded either after 3 minutes have passed or when the Character is incapacitated.
ㆍExiting through the [Exit] button at the top right after entering will neither record points nor consume the entry cost.

- Boss Blitz Bosses rotate periodically.
- Extra AP against Monsters and Extra damage to Bosses apply in Boss Blitz.
- Black Spirit Mode time accumulates even during Boss Blitz.

How to Enter

- Enter through [Menu] > [Boss Blitz] and select either Beginner or Advanced difficulty.
ㆍIn Beginner difficulty, a skill guide for each debuff is displayed on the left side of the Character.

ㆍSkills can also be activated by tapping them from the guide list.

- In Advanced difficulty, the skill guide will not appear on the screen, allowing Adventurers to focus entirely on the Boss's attack patterns.
ㆍSuccessfully exploiting Boss weaknesses in Advanced difficulty grants more points than in Beginner difficulty.
- There is no limit to the number of entries.
- Entry will be unavailable from Sunday 23:30–23:59 for ranking calculations.
- Gear, skills, pets, memory imprints, fairies, and Lightstone presets can be selected from the entry screen.

Rules

- The battle begins upon approaching the Boss after entry and lasts for 3 minutes.
- During battle, the Boss will expose weaknesses that can be identified by the color of the aura surrounding it.

[Aura Color by Boss Weakness]

Yellow

Red

Turquoise

Purple 

Stun

Daze

Freeze

Knockback 

Knockdown
Knock-up
Bound

- When a skill with debuff corresponding to the Boss's weakness lands, the combo count increases by 1 during its duration, while extra damage is applied with every hit.
- If a skill has multiple debuffs, all effects are applied simultaneously when the first hit lands.
ㆍHowever, this does not apply to any debuff triggered by basic attacks.
Example) For Nova/Eclipse's "Command: Frost Shield," Freeze will not apply when a basic attack lands during "Flow: Frostbite March."
Example) Lahn: During "Zenith," Bound is not applied on Crescent Pendulum Mastery hit while gliding.

[When a Combo Fails]

- If the matching debuff is not inflicted within a certain period after the Boss's weakness is exposed, the accumulated combo count will reset.

 



[When a Combo Succeeds] 

- The following effects are applied every 5 accumulated combos.
ㆍThe Boss becomes temporarily incapacitated, and either a front or back weakness is exposed.
ㆍWhen a front or back weakness is exposed, the aura surrounding the Boss turns white.
ㆍA special mechanic is triggered upon reaching 10 combos, and additional points can be earned upon success.
ㆍAdditional points can be earned based on the combo count.
ㆍAdditional points earned will be displayed on the screen.

Combo Count

Points

5 Combos

1,500 Points

10 Combos

3,000 Points

15 Combos

4,500 Points

20 Combos

6,000 Points



ㆍAdditional points and the Boss incapacitation effect are only applied the first time each combo threshold is reached.

[Example] 

Category

Effect

Reach 5 Combos

Earn the 1,500 bonus points for reaching 5 accumulated combos and trigger Boss incapacitation

Fail after reaching 7 Combos

Combo reset

Reach 5 Combos again

No additional points for reaching 5 accumulated combos or Boss incapacitation

 

 

Results

- Added the results screen to display information such as points, max combo count, weakness exposure count, and damage dealt.

Rewards

① Ranking Rewards
- Best record and rankings can be viewed through [Menu] > [Boss Blitz].
- Ranking tiers are divided into three stages: Assault, Onslaught, and Extreme, with separate ranking groups for each stage.
- All Adventurers begin in the Assault stage. At the end of a season, those who place within the top 3 of their current stage will be promoted to the next stage (Assault → Onslaught, Onslaught → Extreme).
- Adventurers ranked in the bottom 5 of the Onslaught and Extreme stages will be demoted to the previous stage.
- All other Adventurers will retain their current stage for the next season.
- Season rewards for each stage are as follows.

Category

Assault

Onslaught

Extreme

1st

Furious Battle Loot Chest x9, 
Token of Valor x2

Furious Battle Loot Chest x13, 

Token of Valor x3

Furious Battle Loot Chest x17, 
Token of Valor x6

2nd

Furious Battle Loot Chest x8, 

Token of Valor x2

Furious Battle Loot Chest x12, 

Token of Valor x3

Furious Battle Loot Chest x15, 
Token of Valor x6

3rd

Furious Battle Loot Chest x7, 

Token of Valor x2

Furious Battle Loot Chest x11, 

Token of Valor x3

Furious Battle Loot Chest x14, 
Token of Valor x6

4th–10th

Furious Battle Loot Chest x7, 

Token of Valor x1

Furious Battle Loot Chest x11, 

Token of Valor x2

Furious Battle Loot Chest x13, 
Token of Valor x5

11th–30th

Furious Battle Loot Chest x6, 

Token of Valor x1

Furious Battle Loot Chest x10, 

Token of Valor x2

Furious Battle Loot Chest x13, 
Token of Valor x4

31st–50th

Furious Battle Loot Chest x6

Furious Battle Loot Chest x9, 

Token of Valor x2

Furious Battle Loot Chest x13, 
Token of Valor x3

ㆍRankings are calculated across all servers.
ㆍBest records and rankings are reset every Monday at 00:00.

 
- Use 1 Furious Battle Loot Chest to obtain the following items:

Items

Advanced EXP Scroll x300
Chaos Crystal x200
Tear of the Goddess x1,000

- Tokens of Valor can be exchanged for items through NPC Tachros in [Balenos] > [Velia].

Items

Required Tokens of Valor 

Exchange Limit 

Special French Toast x5 

1 

Once per week 

Crimson Treasure Chest x1 

2 

Once per week 

Remnant of Furious Battle x1  

3 

Once per week 

World Boss Knowledge Boost Chest x1 

2 

4 times per month 

Alyaelli's Rift Knowledge Boost Chest x1 

2 

4 times per month 

Boss Rush Knowledge Boost Chest x1  

2 

4 times per month 

Restoration Scroll x5,000 

5 

4 times per month 

Advanced EXP Scroll x700 

1 

No limit 

Dimensional Fragment x300 

1 

No limit 

Noble Tear of the Goddess x1,000 

2 

No limit 

Chaos Jewel x1 

3 

No limit 

Ah'krad x3 

3 

No limit 

Black Shrine Entry Pass x1 

5 

No limit 

Co-op Rush Scroll x2 

15 

No limit 

Class Change Package x1 

50 

No limit 

[Primal] Memory Imprint Selection Chest x1 

50 

No limit 

Primal Elion Rune Selection Chest x1 

50 

No limit 



▶ Remnant of Furious Battle

② Achievements

- Added Weekly Achievements. 

Achievements

Rewards

(Weekly) Join Boss Blitz x1

Token of Valor x1

(Weekly) Combo x10 in Boss Blitz

Token of Valor x2

(Weekly) Earn 50,000 pts. in Boss Blitz

Furious Battle Loot Chest x6

New Achievements

Developer Commentary

On Apr 21, we streamlined the lower-tier Achievement categories into fewer stages to better match Adventurers' faster progression.
We also adjusted higher-tier and repeatable ones to provide greater rewards over longer periods of gameplay.

In this update, we have added new Achievements
designed to feel like meaningful challenges that Adventurers can pursue as long-term goals.

For example, in Battlefield of the Sun, Adventurers can now aim for objectives beyond simply achieving victory, such as reaching Contribution milestones.
In Night of Vengeful Souls and Black Sun, Achievements can also be completed based on the total number of enemies defeated.

We have also expanded the World Boss damage ranking Achievements. Previously, these rankings mainly served as a way to measure character growth,
but new objectives tied to specific ranking thresholds have been added so that more Adventurers can experience a sense of accomplishment, even outside the very top ranks.

In addition, we have introduced new goals across a variety of activities, including the Market and Delivery,
allowing Adventurers to naturally complete them while enjoying different types of content.
We hope these new challenges provide a fresh sense of progression and another enjoyable way to experience Black Desert Mobile.

- Added new Achievements. 

ㆍNew Achievements can be completed once per Family. 

Achievement Names

Objectives

Rewards

Pride of Kabua Rabam's Trials - Kabua's Token x900 Kabua's Token x90
Rabam's Trials - Kabua's Token x1,200 Kabua's Token x120
Rabam's Trials - Kabua's Token x1,500 Kabua's Token x150 
[Title] Pride of Kabua
Champion of the Arena Battlefield of the Sun - Achieve 500 Cont. Medal of Honor x300
Battlefield of the Sun - Achieve 1,000 Cont. Medal of Honor x500
Battlefield of the Sun - Achieve 1,500 Cont. Medal of Honor x1,000
Battlefield of the Sun - Achieve 2,000 Cont. Medal of Honor x1,500
[Titles] Sunborne War God
Black Predator Defeat 100 Adventurers in Black Sun Luminescent Crystal x100
Defeat 1,000 Adventurers in Black Sun Luminescent Crystal x500
Defeat 10,000 Adventurers in Black Sun Luminescent Crystal x1,000
[Titles] Black Predator
Fear Beyond Apex Changui Defeat 100 Adventurers in Night of Vengeful Souls Dimensional Fragment x100
Defeat 1,000 Adventurers in Night of Vengeful Souls Supreme EXP Scroll x1,000
Defeat 10,000 Adventurers in Night of Vengeful Souls Embers of Hongik x1
[Titles] Resentful Executioner
Adventurer Favored by Fortune Rank 7th in damage (Katzvariak) 7.77 million Silver
[Titles] Venom's Fortune 
Rank 77th in damage (Katzvariak) 7.77 million Silver
Rank 777th in damage (Katzvariak) 7.77 million Silver
Rank 7th in damage (Ahib's Griffon) 7.77 million Silver
[Titles] Throne of the Forest
Rank 77th in damage (Ahib's Griffon) 7.77 million Silver
Rank 777th in damage (Ahib's Griffon) 7.77 million Silver
Rank 7th in damage (Tukar Laytenn) 7.77 million Silver
[Titles] Sevenfold Lightning
Rank 77th in damage (Tukar Laytenn) 7.77 million Silver
Rank 777th in damage (Tukar Laytenn) 7.77 million Silver
Rank 7th in damage (Chaos Muraka) 7.77 million Silver
[Titles] Fatebreaker
Rank 77th in damage (Chaos Muraka) 7.77 million Silver
Rank 777th in damage (Chaos Muraka) 7.77 million Silver
Slayer of Azunak Arena Defeat Adventurers in Azunak Arena Duo x5 Medal of Honor x100
Defeat Adventurers in Azunak Arena Duo x10 Crimson Crown x100
Defeat Adventurers in Azunak Arena Duo x20 Sealed Charm of Succession x1
Giant Clam Obtain Giant Clam from Benny via Exchange x1 Noble Tear of the Goddess x10,000
Obtain Giant Clam from Benny via Exchange x10 Noble Tear of the Goddess x50,000
Obtain Giant Clam from Benny via Exchange x20 Noble Tear of the Goddess x100,000
Loaded Pockets Claim 1M Silver from the Market Ancient Gold Coin x1,000,000
Claim 10M Silver from the Market Ancient Gold Coin x5,000,000
Claim 100M Silver from the Market Ancient Gold Coin x10,000,000
Claim 1B Silver from the Market

Ancient Gold Coin x20,000,000 
[Title] Tycoon of the Market 

Big Spender Spend 1M Silver on Market items Ancient Gold Coin x1,000,000
Spend 10M Silver on Market items Ancient Gold Coin x5,000,000
Spend 100M Silver on Market items Ancient Gold Coin x10,000,000
Spend 1B Silver on Market items

Ancient Gold Coin x20,000,000 
[Titles] Market Mogul 

Regal Laila Meet Regal Laila Dawning Moonstone x200
Conqueror of Mirage Complete Great Desert Mirage x10 Luminescent Crystal x100
Complete Great Desert Mirage x30 Luminescent Crystal x500
Complete Great Desert Mirage x100 Luminescent Crystal x1,000 
[Titles] Conqueror of Illusions

- For Adventurers who met the requirements for the "Giant Clam" and "Regal Laila" Achievements before update maintenance on May 12 (Tue), the following measures were applied.

① Giant Clam
- Rewards can be collected directly from [Menu] > [Tasks] > [Achievements] > [Giant Clam].
ㆍ If two or more "Giant Clam" Achievements were completed, rewards for lower-level Achievements were sent via Mail.


② Regal Laila
- Rewards can be collected directly from [Menu] > [Tasks] > [Achievements] > [Regal Laila].

 

- The "Conqueror of Mirage" Achievement can only be accomplished through combat in Mirage, not through Family Dispatch.

New Treasure Material Exchange Recipe

Developer Commentary

Black Desert Mobile has many hidden Treasure items,
and we know that many Adventurers have been sharing all kinds of information in their efforts to obtain them.

  

While we do not provide too many clues in order to preserve the value of these Treasures,
we wanted to help more Adventurers progress more smoothly by adding exchange recipes for certain Treasure materials
whose acquisition methods have already been revealed, especially those that required repetitive effort.

  

With that in mind, in Aug 2024, we added exchange recipes for the Treasure materials "Ancient Seed" and "Cipher of Light."
In today's update, we have also added an exchange recipe for "Eliza's Comb," a material required to craft "Omar's Pickaxe."

  

Some Adventurers even shared that obtaining Eliza's Comb was one of their goals for 2026.
We hope this update helps you achieve that goal a little faster.

- Added an Exchange recipe for the Treasure Material "Eliza's Comb."
ㆍ "Gem of the Desert Night" can be obtained by offering at the Black Rock Altar in the Great Desert.


▶ Gem of the Desert Night

ㆍExchange 25 Gems of the Desert Night with NPC Desalam at Sand Grain Bazaar for Eliza's Comb, available once per Family.
※ The Exchange icon appears when interacting with Desalam at Sand Grain Bazaar while carrying 25 Gems of the Desert Night.

New Content and Improvements

Developer Commentary

Black Desert Mobile listens closely to Adventurers through a variety of channels.
We've had the opportunity to speak with many of you directly at offline events such as the Calpheon Ball and Heidel Picnic,
while also carefully reviewing the thoughts and suggestions you share through Customer Support and the official community.

  

All feedback we receive is thoughtfully considered and reflected in ways that can improve the game experience.
With today's update, we focused on improvements aimed at enhancing overall convenience,
along with adjustments to address areas that may have previously been difficult for Adventurers to fully recognize or understand.

  

We are always grateful for the valuable input you continue to provide,
and we will keep working to deliver an even smoother and more enjoyable gameplay experience moving forward.

Great Library of Calpheon

- Added a button in [Menu] > [Knowledge] to Auto-Path to the Great Library of Calpheon.

 

- Improved to allow setting the number of times to read a book.

ㆍCan now be set up to 20 times at once. 

 

Wardrobe

- Added a function in [Menu] > [Wardrobe] to display only outfits that can be worn by the currently logged-in Character.

 

Integral Preset

- Improved presets into Integral Presets.



ㆍIntegral Preset can be changed via the Quick Settings button.
ㆍUsing the Integral Preset button will change all configured presets/assignments at once.
ㆍIntegral Presets can be changed based on the longest cooldown among the configured presets.
ㆍIn certain content, only Skills Assignments will be changed when using the Quick Settings button.

 

Item

- Added a UI on the Content List screen to check the purchase status of items that can restore content entry time. 
ㆍTap the house-shaped icon to automatically navigate to the NPC that sells the item.


- Added a feature that allows you to register items in your Inventory to the Collection all at once.

ㆍTap the "Add All to Collection" button from [Menu] > [Collection] to automatically register eligible items in order, starting from the top of the list on the left side of the Collection screen.

- Added a feature that allows you to claim rewards from all completed Collections at once.

ㆍTap the "Claim All Rewards" button from [Menu] > [Collection] to automatically claim rewards from completed Collections in sequence.
ㆍThe completed Collection title, total stats gained from rewards, and the list of obtained reward items will be displayed in real time.
ㆍYou can stop the reward claiming process by pressing the "Stop" button while claiming all rewards.
ㆍAny unclaimed rewards remaining after stopping will stay available and can later be claimed individually or through "Claim All Rewards" again.

Gear

- Improved to display a guide message for crafting the next gear upon reaching the maximum Enhancement level for Umbral Chaos Gear.
ㆍUpon reaching +5 Severing Chaos/Dawnveil/Blackstar Gear, the following message is displayed: "You can now craft Awakened +8 gear eligible for Awakened Enhancement in Craft."
ㆍUpon reaching +10 Eidolic Chaos/Dawnveil/Blackstar Gear, the following message is displayed: "You can now craft Awakened +9 gear eligible for Awakened Enhancement in Craft."
ㆍTap the [Craft] button in the guide message to move to the relevant crafting screen.

Misc.

- Added key mapping support for the feature that allows dialogue to be skipped quickly.
ㆍDefault settings: Keyboard: F / Gamepad: A
- Improved the mount UI to allow summoning Doom and Arduanatt directly.
ㆍCannot be summoned while connected to a wagon.
- Improved Family Dispatch to allow dispatches to be sent even when selected Characters are eligible to level up.
- Improved the Guild UI to display the remaining time until entry after successfully bidding for Node War/Siege War.
- Improved the World Map to immediately display the current open world region when opened in an open world zone.
- Improved the Mailbox so the reward results popup is displayed after pressing "Get All."
ㆍPressing "Confirm" in the reward results popup displays the "Greet" Friends guide popup.

- [Lupa] Changed Hot Spot skill enhancement as follows.
ㆍ The Increase Range enhancement has been removed, and the attack range of the base skill is increased by 10%.
ㆍ Flow: Thunder enhancement has been added, and the debuff effects applied upon activation have been changed as follows.

Before

Knockdown on last hit

After

Daze on hit, Knockback on last hit

Error Fixes

- [Grandmaster] Fixed an issue where Fiery Plume would activate automatically after using Wolf's Hunger.
- [Titan] Fixed an issue where the Character would not turn toward enemies when using Starved Beast after Beastly Wind Slash.



- Improved an issue where the game would occasionally close while downloading background patches on Android devices.
- Fixed an issue where Characters could not move smoothly while auto-logging at certain locations in the Velia Farmlands.
- Fixed an issue where Characters would appear overlapped with the mount while mounted, depending on customization settings.
- Fixed an issue on the PC client where changing Target Lock to the Shift key caused repeated inputs while the key was held down.
- Fixed an issue where the camera rotation key would not function while mounted on an elephant.
- Fixed an issue where camera rotation speed varied depending on the FPS setting.


- Fixed an issue where the tooltip for the same item displayed differently when viewed from the event banner and from the Inventory.
- Fixed an issue where the mount UI below the minimap displayed abnormally when expanded while all of the mounts listed below were owned.
ㆍMounts: Doom, Diné, Arduanatt, Alpaca, Reindeer, Camel, and Elephant

Upcoming Updates

- During update maintenance on May 26 (Tue), the Alchemy Stone and Relic systems are scheduled to be changed as follows.
ㆍAlchemy Stone Amplification and Force Enhancement systems wil be removed and simplified.
ㆍAccordingly, the following changes are scheduled for Alchemy Stone Amplification.

① Remastered Season Alchemy Stone Quest
(Before) Amplify Critical Enhanced Stone to +30, then equip it
(After) Equip Alchemy Stone


② Amplified Alchemy Stone
Currently Amplified Alchemy Stones will be retrieved and redistributed as +0 Alchemy Stones with stats equivalent to +30 Amplification.

ㆍRelic Branch Enhancement will be updated so that it can be performed via Enchantment.

Events

New Events

Bingo Event
· Event Period: After maintenance on May 12, 2026 (Tue) – Jun 1, 2026 (Mon), 22:30
Bingo Pass Missions
· Event Period: After maintenance on May 12, 2026 (Tue) – Jun 1, 2026 (Mon), 22:30
Azunak Arena Challenge!
· Event Period: After maintenance on May 12, 2026 (Tue) – May 24, 2026 (Sun), 23:59
Boss Blitz Challenge!
· Event Period: After maintenance on May 12, 2026 (Tue) – May 24, 2026 (Sun), 23:59
Martial God Championship - Guess the Victor!
· Event Period:
AMERICAS and ASIA: After maintenance on May 12, 2026 (Tue) – May 16, 2026 (Sat), 16:00
EUROPE: After maintenance on May 12, 2026 (Tue) – May 16, 2026 (Sat), 13:00


Ended Events

ㆍ Martial God Emblem Exchange
ㆍ Martial God Championship (1vs1) Preliminaries
ㆍ Martial God Championship (2vs2) Preliminaries
ㆍ Collect Golden Four-Leaf Clovers!
ㆍ Puzzle Event
ㆍ Puzzle Piece Event
ㆍ Explore Open World Regions!
ㆍ Test Server Launch!
ㆍ [O'dyllita Server] Ancient Ruin Expeditions!

Pearl Shop

Find out new items released in the Pearl Shop with the update on May 12 (Tue) from the link below:
 [To Pearl Shop Update] 

We look forward to your continued support for Black Desert Mobile.
Black Desert Mobile Team

[May 06 Patch Notes] - 2026.05.06 (Official )
[May 06 Patch Notes]
UPDATES 2026.05.06

Patch Notes

Greetings, Adventurers!
This is the Black Desert Mobile Service Team.

The Patch Notes for the update on May 6 (Wed) are here!
Adventurers, please check out the newly applied patch details for an even more enjoyable adventure.

※ All screenshots in the main text were taken on the test server and may differ from the actual update content.
If there are any discrepancies between the patch notes and the applied content in the game, please contact Support.

2026 Martial God Championship

Developer Commentary

The 2026 Martial God Championship begins, bringing fierce battles and intense competition.
Prove your skills against powerful opponents.

The tournament features both 1v1 and 2v2 matches, with equalized CP applied to all participants.
Victorious Adventurers can earn a variety of rewards, including up to 30,000 Black Pearls, the Martial God Tournament Gold Trophy, a special Title, and a Character Class Change Coupon Set.

We hope you enjoy the 2026 Martial God Championship.
Thank you.

Schedule

Martial God Championship 1vs1 Preliminaries
- May 7 (Thu)–May 8 (Fri)
ㆍ Europe/Asia: 22:00–23:00 (Server Time)
ㆍ Americas: 17:00–18:00, 22:00–23:00 (Server Time)


Martial God Championship 2vs2 Preliminaries
- May 9 (Sat)–May 10 (Sun)
ㆍ Europe/Asia: 22:00–23:00 (Server Time)
ㆍ Americas: 17:00–18:00, 22:00–23:00 (Server Time)

※ Participate in the preliminaries via [Menu] - [Arena].


Martial God Championship Main Tournament: 1vs1 and 2vs2
- May 16 (Sat)
ㆍ Asia: 16:00– (Server Time)
ㆍ Europe: 13:00– (Server Time)
ㆍ Americas: 16:00– (Server Time)


Rewards

- Adventurers who advanced to the quarterfinals of the Martial God Championship can obtain the following rewards.
ㆍ Adventurers/teams that placed 8th or higher in the preliminaries of each category advance to the quarterfinals.


1vs1

Rank Rewards
1st - Black Pearl x30,000
- [Outfit] Undying Legend
- [Title] Martial God 1vs1 Champion
- [Camp Decoration] Martial God Tournament Gold Trophy
- [Ornament] Golden Crown
- Evanescent Pet Selection Chest x3
- Character Class Change Coupon Set x1
2nd - Black Pearl x20,000
- [Title] Martial God 1vs1 Runner-up
- [Camp Decoration] Martial God Tournament Silver Trophy
- [Ornament] Silver Crown
- Evanescent Pet Selection Chest x3
- Character Class Change Coupon Set x1
3rd – 4th - Black Pearl x10,000
- [Title] Martial God 1vs1 Gladiator
- [Camp Decoration] Martial God Tournament Bronze Trophy
- [Ornament] Bronze Crown
- Evanescent Pet Selection Chest x3
- Character Class Change Coupon Set x1
5th – 8th - Black Pearl x5,000
- [Title] Martial God 1vs1 Fighter
- Evanescent Pet Selection Chest x1
- Character Class Change Coupon Set x1

2vs2

Rank Rewards
1st - Black Pearl x30,000
- [Outfit] Undying Legend
- [Title] Martial God 2vs2 Champion
- [Camp Decoration] Martial God Tournament Gold Trophy
- [Ornament] Golden Crown
- Evanescent Pet Selection Chest x3
- Character Class Change Coupon Set x1
2nd - Black Pearl x20,000
- [Title] Martial God 2vs2 Runner-up
- [Camp Decoration] Martial God Tournament Silver Trophy
- [Ornament] Silver Crown
- Evanescent Pet Selection Chest x3
- Character Class Change Coupon Set x1
3rd – 4th - Black Pearl x10,000
- [Title] Martial God 2vs2 Gladiator
- [Camp Decoration] Martial God Tournament Bronze Trophy
- [Ornament] Bronze Crown
- Evanescent Pet Selection Chest x3
- Character Class Change Coupon Set x1
5th – 8th - Black Pearl x5,000
- [Title] Martial God 2vs2 Fighter
- Evanescent Pet Selection Chest x1
- Character Class Change Coupon Set x1

See the notice below for more details about the Martial God Championship.
 Go to Notice 

New Content and Improvements

Developer Commentary

In O'dyllita, hunting zones were originally designed so that, based on the recommended CP for each area, Adventurers could obtain Kharazad Ring and Bracelet in early zones, Earrings and Belt in mid-tier zones, and Necklaces in late-game zones.

As a result, those within certain CP ranges tended to acquire Nebular-grade accessories with DP Increase options first.
This caused DP to account for a larger share of CP than AP, and in some cases led to a combat experience that felt different from before.

In addition, some who were able to hunt in higher-level zones had to move to areas with much lower recommended CP
in order to obtain the Ring and Bracelet, which created unnecessary inconvenience.

To address these issues, we lowered the CP range for obtaining Kharazad Earrings and Belt,
while Ring and Bracelet were redistributed so they can also be obtained in higher-level hunting zones as well.

Kharazad Necklace will remain in late-game hunting zones as before, so it can continue to serve as a progression goal while Adventurers grow stronger.

Through these improvements, you will be able to hunt more comfortably in zones suited to their CP
while developing AP and DP in a more balanced way.


- Changed the Nebular-grade Kharazad Accessories obtainable in O'dyllita as follows.

Monsters
Suggested CP
Before
After
Savage Narcium
105,000
Kharazad Ring
Kharazad Ring
Crazed Thornwood Weapon
107,500
Kharazad Bracelet
Kharazad Earrings
Violent Turo
110,000
Kharazad Ring
Kharazad Bracelet
Cruel Ahib
112,500
Kharazad Bracelet
Kharazad Ring
Stout Olun's Golem
115,000
Kharazad Ring
Kharazad Earrings
Accursed Narcium
117,500
Kharazad Bracelet
Kharazad Bracelet
Twisted Thornwood Weapon
120,000
Kharazad Earrings
Kharazad Belt
Ferocious Turo
122,500
Kharazad Earrings
Kharazad Ring
Thirsting Ahib
125,000
Kharazad Earrings
Kharazad Earrings
Giant Olun Golem
127,500
Kharazad Belt
Kharazad Bracelet
Frenzied Narcium
130,000
Kharazad Belt
Kharazad Belt
Contaminated Thornwood Weapon
132,500
Kharazad Necklace
Kharazad Necklace
Greedy Ahib
135,000
Kharazad Necklace
Kharazad Necklace

- Sent all Adventurers an item that increases Extra AP and DP against Monsters to help ensure smoother hunting in O'dyllita following the changes to Kharazad Accessory drop zones.


- Lara's Special Black Tea expires 24 hours after being collected from the Mailbox.

- When used, it grants the following effects for 7 days.

ㆍExtra AP against Monsters +500 and Extra DP against Monsters +500

- Closed the Dark Rift leading to Nightmare: Tshira, and opened the Dark Rift leading to Jade Starlight Forest.
ㆍOwned Remaining Time and Brand of the Nightmare debuff will not be reset.

- Decreased the amount of Increase AP applied when Erebjork goes into a frenzy in Lv I, II, and III.
- Decreased the damage dealt by Erebjork in all levels.

- Changed Decrease Attack Speed effect of Memory Imprint as follows:

ㆍChanged the cooldown to 20 sec.

ㆍChanged Decrease Attack Speed effect to be applied only on hit against enemy Adventurers. (No longer applied to Monsters.)

- Changed so that icons are displayed on the Martial God content banners in [Menu] - [Arena] to indicate whether Hot Time is applied.
- Improved [Menu] - [Craft] so the Enhancement level is displayed for Chaos Lightstone/Rune items.

Error Fixes

- [Woosa] Fixed an issue where Forward Guard for Stormcall was intermittently not applied at max Enlightened stacks during Auto-Combat.


- Updated the text for Hadum's Realm in [Menu] > [Content Index].

Before 

After 

Hadum 

Blessing of Light 

Hadum's Realm 

Enemies Possessed by Darkness 

Hadum's Realm 

Where Darkness Falls 

Upcoming Updates

- During update maintenance on May 12 (Tue), the "Boss Blitz" content introduced at the Calpheon Ball will be added.
ㆍDetails will be provided in the patch notes on May 12 (Tue).

Events

New Events

Daily Missions Event
· Event Period: After maintenance on May 6, 2026 (Wed) – May 24, 2026 (Sun), 23:59
Share your Skills Assignments!
· Event Period: After maintenance on May 6, 2026 (Wed) – May 18, 2026 (Mon), 22:30
Martial God Emblem Exchange
· Event Period: After maintenance on May 6, 2026 (Wed) – May 11, 2026 (Mon), 22:30
Martial God Championship (1vs1) Preliminaries
· Event Period: After maintenance on May 6, 2026 (Wed) – May 8, 2026 (Fri), 23:59
Martial God Championship (2vs2) Preliminaries
· Event Period: After maintenance on May 6, 2026 (Wed) – May 10, 2026 (Sun), 23:59


Ended Events

ㆍ Golden Week Special Daily Lucky Chest
ㆍ Martial God Tournament Challenge!
ㆍ [O'dyllita Server Exclusive] Rapid Growth Project! Fairy
ㆍ Hammer of Fortune
ㆍ Hammer of Fortune Daily Missions
ㆍ Quests and Rushes With Guild Members
ㆍ April Check-in

Pearl Shop

Find out new items released in the Pearl Shop with the update on May 6 (Wed) from the link below:
 [To Pearl Shop Update] 

We look forward to your continued support for Black Desert Mobile.
Black Desert Mobile Team